Themes
A theme is the whole look of the menu: colours, borders (with gradients, even rotating ones), rounding, gaps, blur, shadows, how inactive windows dim, the animations and their speeds, the bar and the fonts. Open the Theme window from the launcher.
Presets
Myriad comes with Myriad (the logo’s mint on near-black), Tokyo Night, Gruvbox and Catppuccin Mocha, and addons can add more. Pick one and it applies at once.
Change anything in a preset and your changes are saved on top of it (it says Edited). Reset brings back the original.
Your own
New or Duplicate makes a theme you can name and give an author. Each is a file in .minecraft/myriad/themes/;
send the file to share it, or share it as a code.
Theme colours
The theme has a palette (accent, secondary, red, green, yellow, blue, magenta, cyan) that modules use for their colours by default. So when you change the theme, ESP, tracers, the module list and notifications follow. A colour you set on a module yourself stays yours.
Preferences
Some options are yours, not the theme’s, and stay when you switch themes. They’re under Preferences in the Theme window:
- Mod key: Alt, Super or Ctrl.
- UI scale, and whether the menu pauses singleplayer.
- Title Screen: Myriad’s own title screen, or Minecraft’s.
- Myriad Cape: whether you wear Myriad’s cape (other Myriad players nearby see it;
.cape offtakes it off). - Vim keys in windows, and more.